![]() ![]() ![]() This will open up the money compartment and give you various coins that you'll be able to use on the Candy Machines. Check my screen shot below for their exact location.Ĭlick on the Candy Machines to get a close up view of them and then use the Small Key on the Candy Machine on the right. The Small Key we picked up is needed to access the Candy Machines which are located next to the main counter of this shop. I'd recommend you talk with the Colonel at this time too and exhaust any new dialogue options you have, specifically any about ' Key' and ' Gate'. You can take out your cell phone and call the number if you wish but it's not required unless you want to get an achievement in some versions of the game. On the bottom of the candy machine you'll also notice a phone number, 625 - 122. You'll find the Small Key in a small velvet padded case in the bottom left of the table. Return to the general store after you've done this and search the desk that Colonel Goupatchev was working at on our first visit here. Next up you'll want to go to the opposite end of the train platform from Oscar and examine the locked gate here. Each time you choose a dialogue option it will disappear from the list if there is nothing more the NPC can tell you. Instead of asking the NPC specific dialogue options what you should do is go through every available dialogue option. For those of you who played the previous Syberia, this one is a little bit different. To get some coal the first thing you will have to do is speak with Colonel Emeliov Goupatchev inside of the general store. Before leaving we'll need to get some coal! Speak with Oscar after you do this and choose the 'Train' dialogue option to advance the story. If you played the first Syberia you're probably used to this by now since we did it at every train stop throughout the game. First thing on our to-do list is to go to the front of the train and use the crank and lever next to Oscar to wind up the train. He runs the general store in town, we'll be visiting him a few times before we leave here. When you disembark the train you'll automatically start a conversation with Colonel Emeliov Goupatchev. You, Hans and his automaton creation which goes by the name of Oscar all rode a train to where we are now, Romansburg. Essentially the first game ended right when you met Hans Voralberg in an area known as Aralbad. For those of you who haven't played Syberia 1 it's recommended you watch the recap at the title screen so you have some idea of what is going on. Syberia 2 picks up right where Syberia 1 left off.
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